TRACEY WATSON.

UX & Content Design Leader. Narrative Designer. Pizza Eater. 🍕 


TRACEY WATSON.

Content Designer. UX Writer. Narrative Designer. Pizza Eater. 🍕 


CONTENT DESIGN & UX. Netflix Games. Bank of America VUI & Chatbot. DIRECTV Web & Mobile. GAME WRITING. Candy Crush Saga. Candy Crush Friends. Cars. My Little Pony. Zombiewood. Order & Chaos Duels. SPEAKING & TEACHING. Game Developers ConferenceGeneral Assembly UX Writing Class. COMICS. Game Dev Adventures. My Pet Turtle.

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©2024 Tracey Watson

Zombiewood.


Bringing a quirky zombie arcade game back from the dead.


CONTEXT

Zombiewood is a tongue-in-cheek, twin-stick arcade shooter from Gameloft. It stars a simple-minded stuntman-turned-actor whose goal is to shoot as many movies — and zombies — as inhumanly possible for a maniacal film director. 

WORK

As a Narrative Designer on the game, I was brought in later in development to overhaul the story rewriting and re-recording the voice-over scripts for character barks and revising the quest, tutorial, and item copy. The result was a well-received title with fun gameplay and a memorable, irreverent story (and lots of puns). 


Zombiewood has a special place in my heart because I love its sense of humor. I also love a good Hollywood spoof, and this one is just too funny.” — Apps Smart Review

Zombiewood is a fantastic example of hybrid gaming, featuring a little bit of twin-stick shooting mixed with a top-down action battler that puts you in the role of a movie star gunning down disgusting creatures.” 
— GameTrailers.com App of the Day